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AI Insights · Timothy · June 2025

Top 5 iOS Slime Games in Central America: Q2 2025 Performance

Explore the performance of the top 5 slime games on iOS in Central America during Q2 2025, with insights on downloads, revenue, and active users.

Top 5 iOS Slime Games in Central America: Q2 2025 Performance

Super Slime Simulator by Dramaton LTD saw a modest fluctuation in weekly revenue, peaking at $36 in mid-May. Downloads varied, with a high of approximately 2.4K in early April, while active users decreased from 4.5K to around 2K by the end of June.

PlaySlime: Slime Simulator Game maintained a consistent weekly revenue, hovering around $2.1K to $2.4K throughout the quarter. Downloads peaked at 1.2K in late April, and active users remained stable, averaging around 13.8K.

Bruno - My Talking Slime Pet experienced a gradual increase in weekly downloads, reaching 738 in late May. Revenue showed variability, with a peak of $50 at the end of June, while active users fluctuated but ended the quarter near 12.7K.

Slime:! Slime simulator games had steady download numbers, averaging around 350 weekly. The active user count remained consistent, with a slight increase towards the end of the quarter, reaching over 7.5K.

Super Big Slime: Black Hole 3D showed variable download trends, peaking at 445 in mid-May. Revenue was sporadic, with occasional peaks, and active users generally hovered around 2K, with a slight decline in June.

These insights are based on data from Sensor Tower, where more detailed analyses are available for each application.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025